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Bamboo Temple - Hiroshi Yoshida feat Princess Kaguya

Hey everyone!

Just want to start by something like : LESS IS MORE!
I started this project by creating some texture in designer with and handraw line style. When I was young, I loved to draw some dungeon. But after starting this, I saw kaguya Princess, a Ghibli movie, and I fell in love with the art style. By making some research about it, I find Hiroshi Yoshida (1876-1950), a super badass japanese painter from the Shin-Hanga movement, and it was clear that I really want to try to make something similar in 3D and in UE and by learning shaders and Post Process.
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So here it is! I am currently happy with the result, but as usual all stuff could be better, and now that I know a bit more about Post-Process, I will make stuff differently. It was super fun to work with less and focus on what i really need to have this visual.
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And thx to my good friends to follow me in this adventure :D
And a big thank to internet ans the UE community, and of course, thx for the amazing talk of:
https://www.artstation.com/simont
It's alway a pleasure to watch this amazing talk about vfx from RIME.
Talk here: https://www.youtube.com/watch?v=ExD_p3hsV80&ab_channel=UnrealEngine

Kurosawa filter

Kurosawa filter

Wood

Wood

Principal material

Principal material

Start to the end

Some part of the post process

Some part of the post process

why not ?

References

References