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Jimmy Malachier
Jimmy Malachier
Senior Environments Artist @ Stoic Studio
Quebec, Canada

Summary

I'm working as a 3D environment artist. All new experiences are good to take.
Learning and increase all ability in art are what I love to do.

Skills

Environment Modeling3D ModelingTexturingPBR TexturingTexture BakingmanagementDigital SculptingCompositing

Software proficiency

Substance 3D Designer
Substance 3D Designer
Substance 3D Painter
Substance 3D Painter
Photoshop
Photoshop
3ds Max
3ds Max
ZBrush
ZBrush
Unreal Engine
Unreal Engine
SpeedTree
SpeedTree

Productions

    • Video Game
      Assassin's Creed Valhalla
    • Year
      2020
    • Role
      Lead Props Co-Dev with Ubi Montreal
    • Company
      Ubisoft Quebec
    • Video Game
      Immortal Fenyx Rising
    • Year
      2020
    • Role
      Material Artist
    • Company
      Ubisoft Quebec
    • Video Game
      assassin's creed odyssey
    • Year
      2018
    • Role
      Lead Props
    • Company
      Ubisoft Quebec
    • Mobile Game
      Dungeon Hunter 5
    • Year
      2015
    • Role
      Lead Environment artist
    • Company
      Gameloft Montreal
    • Mobile Game
      Dungeon Hunter 4
    • Year
      2013
    • Role
      Environment Artist
    • Company
      Gameloft Montreal

Experience

  • Senior Environment Artist at Stoic Studio
    Québec, Canada
    February 2022 - Present

    Senior Environment Artist

  • Senior Environment Artist at Eidos Montreal
    Québec, Canada
    May 2021 - February 2022

    Environment Artist

    Vegetation Artist

    Material Artist

  • Environment Artiste at Freelance
    Quebec, Canada
    May 2020 - May 2021

    Working as a freelancer for :

    *RWBY - Rooster Teeth

    *Garena

    *SoWork

    *The Dragon Prince - Wonderstorm

    *Core - Manticore Game

  • Lead Props Co-Dev at Ubisoft Quebec
    Quebec, Canada
    January 2020 - May 2020

  • Texture artiste at Ubisoft Quebec
    Quebec, Canada
    January 2019 - December 2019

  • Lead Props at Ubisoft Quebec
    Quebec, Canada
    February 2017 - December 2018

  • Lead 3D Environment Artist at Gameloft
    Montreal, Canada
    March 2013 - August 2016

  • 3D Environment artist at Gameloft
    Montreal, Canada
    June 2011 - March 2013

  • 3D Environment Artist at Puncher Impact
    Paris, France
    November 2009 - June 2011

  • 3D Junior Artist, Level Designer, Level Artist at Actiplay
    Montpellier , France
    February 2008 - June 2009

  • 3D Junior Environment artist at Cyanide Studio
    Paris, France
    September 2007 - February 2008